A Light Gauss Rifle doesn't overshadow an AC/10 because it does a little less damage? Whether you need help with entry level mech builds, would like to share your own creations, or wish to have a discussion about game mechanics, we've been the primary unofficial MW:O community since 2012. ... Ammo or Gauss Rifle explosions in side torsos will still deal full damage in that section making Inner Sphere CASE + XL is a total waste. About Us. TTB and friends running roughshot over the Grim Plexus! I had a sudden urge to create some BattleTech goodies after playing MWO. While it does similar damage to the Machine Gun, the AC 2 is a good harassment tool, outranging LRM equipped mechs and most opponents. Heavy Gauss Rifles are designed to fire a heavy shot far afield, but behaves like a Snub Nosed PPC - the closer a target is to the Heavy Gauss weapon, the more damage inflicted. Finally, double SRM6 will be your melee range blaster. Gauss Rifleの大型威力増強版です。 実弾系最大の単発威力と大きさ、重量を誇る超重装備です。 他のGauss Rifleと比べ弾速が落ち、有効射程は220mと非常に短いですが最大射程900mと距離による威力低下は抑えられています。 Unlike most traditional ballistic weapons, the Gauss Rifle … Lower damage and the Gauss Rifle … There are pros and cons to switching out the AC-20 for a Gauss Rifle. ... Light Gauss Rifle Atlas AS7-D-DC ... Mechwarrior Online 2018 MWO - TTB - Duration: 15:10. Three Medium Lasers will serve as your all-purpose weapons. The Heavy Gauss Rifle is a new, deadly innovation by Lyran Alliance scientists introduced in 3061 in conjunction with a manufacturing cooperation between Defiance Industries and TharHes.Applying their "bigger is better" philosophy to Gauss technology, the Heavy Gauss Rifle is one of the … This time I'm piloting my MWO KODI-AK47 in a Quad Gauss Rifle combination. So powerful is it that one hit from a Gauss Rifle is capable of killing nearly any Light 'Mech. MWO Guide Last Updated 1-12-16 - Free download as PDF File (.pdf), Text File (.txt) or view presentation slides online. I continually see complaints about MWO revolving around weapon balance, time to kill (TTK), matchmaking and Clan vs IS imbalance. 3. What does the IS Gauss rifle get for the extra … Installing Light or Extralight engines takes away two (Clan XL, IS Light) or three (IS XL) slots in each side torso. Even though the LGR weighs the same, takes less crits, has more ammo, much greater range, and generates less heat. MechSpecs is a community for every level of MechWarrior Online fan. Re: MWO - Blood Asp Announced « Reply #26 on: 27 May 2018, 18:02:12 » "charge and release to fire" is always going to be underwhelming as a FPS mechanic. Own Both Osiris and Nightstar Collector Packages - 1 IS Hanging Item with a 5% XP Boost - 1 IS Hanging Item with a 5% C-bills Boost Debuting in the twilight years of the Star League, the Dragon was turned down by the SLDF in favor of an upgraded Shadow Hawk, though it would be quietly picked up by the Draconis Combine. Introduced in 2590 by the Terran Hegemony, the Gauss Rifle utilizes a series of electromagnets to propel slugs of ferrous nickel-iron alloy at extremely high velocities, making it a devastating and lethal long-range weapon. I'm most looking forward to them reversing the crazy cooldown/duration quirks they have on some of the weapons. It can also be used in the rare case of running on high heat. This is of course excusing the fact that if you crunch the numbers, you can make a battlemaster that mounts six Clan ERPPCS and a Clan Gauss Rifle to boot. Once again the #TTBrigade sets out to reap victory in Mechwarrior Online. Still, for those that enjoy the playstyle enabled by UAC/5 spam, this is worth a go for sure. ER Medium Laser x2, LRM 10, Jump Jet, LRM Ammo, Gauss Ammo x2 Streak SRM 4 x2, ER Medium Laser, Jump Jet, Streak SRM Ammo, LB 20-X Ammo x2 LRM 15, Jump Jet x2, LRM Ammo x3 The recent MWO patch buffed their damage even further. Heavy Gauss Rifle . Current Events: The BattleTech Beginner Box is now available. Catalyst has launched and completed a Kickstarter for a Clan box set and additional Star and Lance Packs. Forums > MechWarrior Online - Build Section > Heavy - Clan > Hellfire > Void > Casual HLF-Void "Speedy Sniper" (Gauss Rifle, 5xERML, AMS, MASC, cXL300 Thread in ' Void ' started by renzor51 , Sep 8, 2019 . First, the difference between Clan and IS Gauss is 1 crit slot and 3 tons. Every chassis which has 2 energy hardpoints and which can equip a Gauss Rifle is theoretically able to use such a sniper build. I didn't get a close look, but one of the non-solo kills was a Jester Catapult, one of the solo kills was a Blackjack with MRMs, and one of the kills -- pretty sure it wasn't a solo kill -- was an Enforcer. MWO / NEWS / 2017 / 09 / CLAN INNER SPHERE GO BALLISTIC CHALLENGE; Clan and Inner Sphere Go Ballistic Challenge by Matt Newman in [ Announcements] on, Sep 19, 2017 11:00 PM UTC 282 comments ... Clan Gauss Rifle Challenge. We look at the strengths and weaknesses of each type of clan autocannons from the cUAC2, cAC2, and cLB2X. Add Clan Autocannon 2 Add Clan Autocannon 5 Add Clan Autocannon 10 Add Clan Autocannon 20 Add Clan Gauss Rifle Add Clan LB 2-X Autocannon Add Clan LB 5-X Autocannon Add Clan LB 10-X Autocannon If launching with the new MWO Portal, select the three horizontal lines in the top left of the Portal Window However, if your Mech is not agile it can’t utilize the weapons. As you can probably tell, this was during the "Going Ballistic" event. And another fantastic match in a Piranha, this time the hero version. Add Clan Flamer Ballistic. I wanted to make a sniper mech, which mech is well suited for it? Rewards. Gauss Rifle Damage 500. Since a patch about 6 months ago you cannot fire more than 2 Gauss … For example, a LRM-20 salvo might hit all locations, but dealing minimal damage to all. This is MWO mechanic, where Artemis tighten the cluster so more missile hit the same target mech location. As you may know, the Clan ER-PPC does 15 damage … It doesn't need a lot but some maneuvrability so I can get around the map and have 1 or 2 x Gauss Cannons and a few Ammo cases, maybe 2 med lasers as well, 2 … The Clan ER-PPC will be spreading its damage across multiple components. The heavy gauss rifle came into service after the Brood War. Description []. Eight miniatures and a bunch of stuff for $60. Like the gauss rifle … Basically this translates to only being able to fire 2 Gauss Rifles at the same time. The Clan ER-PPC. There are two different tech bases in MWO, Inner Sphere and Clan. This mechanic will also be carried over to the Inner Sphere version of the Gauss Rifle. Of course, MWO does have double the armor values of TT, so it could withstand two Clan ERPPC blasts! Mech selection. Unfortunately, there just isn’t enough tonnage for this to be a truly effective build, and I only place it slightly ahead of LRM builds. MWO needs more mode variety to get better mileage out of these maps. Two miniatures and quick-start stuff for $20. Description []. On the left side, you will find a Button called "No mech selected" or with the name of the current loaded variant. 1. i play a LOT of sniper in TF2 and i know from experience that it leaves you with about a third of a second delay from when you try to fire and when the … … With Artemis and proper skill upgrade, now you can ensure all 20 missiles hit the torso, or you're lucky, one of the side … What I don’t see are ideas that include reasonable concessions to make the game better, even if it would change “that thing” you hold dear. 15 votes, 138 comments. The Masakari’s one real weakness is illustrated in the B configuration. High pin-point damage combined with an excellent range. A Gauss Rifle for long range shots and in order to add critical pinpoint damage while brawling. And a Light Silver Bullet Gauss Rifle wouldn't overshadow the LB-10X either because it does a little less damage … The BattleTech: A Game of Armored Combat starter box is also available. The lightest general auto cannon in use across the Inner Sphere. Heavy Gauss Rifle takes up 11 slots (which is shown on the weapons list) and is one of two weapons with this bulk (the other being IS version of LB-20X). Weapon Damage Heat Impulse Cooldown Duration Delay Velocity Tons Slots Health DPS HPS ER LARGE LASER: 9.00: 8.00: 0.0: 3.4: 1.1: … Clicking on that button will open a menu, from which you can select any available variant and load it into the mechlab. Heavy Gauss Rifle: Right Arm: ER Medium Laser, Heavy Gauss Ammo x2: ER Large Laser, ER Medium Laser: Ultra AC/20: LRM 10, LRM 5: Snub-Nose PPC, Streak SRM 2, Double Heat Sink: Medium Pulse Laser, Rocket Launcher 15, Heavy Gauss Ammo x3: Left Leg: Heavy Gauss Ammo x2: Gauss Ammo x2-LRM Ammo--Right Leg: Heavy Gauss Ammo x2: Gauss … This build follows the same idea as the Gauss Vomit but with double UAC/5s instead of the Gauss Rifle. 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