After the last paranormal investigation you told yourself you wouldn`t go on another one. Use the BALLOON on the pump and pump it once (L). Examine the small bag and take the key set that is found. Exit the asylum again and go back to where the license plate was on the ground. Inspect the lock on the barred door and input the 4 numbers: 1,2, 6, and 8 (marked 1-4 on screenshot). Watch later. You can also start a new profile and view some extras. Inspect the working air pump (P), there is also an exit to the left now that goes to the alleyway. From the main menu you can play the game, adjust options like volume, screen size, custom cursor and difficulty. Inspect the items that fall down and take the PIANO KEY (U). Use the SCISSORS on the pillow (N) and take the KEY. Reference your journal to solve puzzles. Press the bugs in the correct order (1-8) to arrange them like in the screenshot. This part of the story begins as The Princess steps into the Abandoned Mine, north of Westwood. Remove the skeletonâs HAND and pick it up off the floor (X). Use the METAL PLATE on the elevator and press the button again (A). The first time will be 5 notes, and then each time after that will add one more note will be added up to a maximum of 8. ... Dispatch them and head into the abandoned … Inspect the door and use the PAPER CLIP to open it (T). Inspect the door (D) and the license plate (E). Through Abandoned Walkthrough This is the walkthrough guide of the glamorous escape game Through Abandoned. Start from the middle and work your way to the outside until it matches the screenshot. Please consider supporting us by disabling your ad blocker. Turn off the lights (V) and use the BLACK LIGHT to find the domino piece clue (W). The complete solution has all of the pressure equalized and not in the red zone. Return to the second floor and go to the first door on the left. Use the two SKELETON KEYS on the locked chests (P). Find all of the Hidden Objects and receive the MAGNET. Through Abandoned – Chapter 1 Walkthrough Walkthrough May 16, 2018 Abandoned is the first part of a big story of a gorgeous puzzle-escape. Use the CROWBAR on the boards on the window (E). Inspect the light at the top of the scene (E) and use the LAMP CHAIN (F). Return to the inside of the asylum and then go up the stairs. Use the paper clip to push in each pin. Clues that you find during your travels will be put in your journal (4). Find all of the objects and receive the SEAHORSE. Info. A classica point and click game. Return to the 2nd floor and open the last door on the left (K). Click the edges of the map to move to another area. After that use the TOWEL on the rope to go to the next area (K). Tap on the gray cube so it vibrates. Exit the house and go to the right. Go to the landing pad and wait until you get on the surface. Return to the small house and go to the left once inside. Press the button (C) and take the GLASS OF WATER. Find the Morphing Object (star) and zoom into the desk Hidden Object Scene (R). A series of notes will play on the piano. Use the candle on the candelabra (3). Walkthrough: Chapter 1 Part 1 | Chapter 1 Part 2 | Chapter 1 Part 3 | Chapter 1: 1. Use the CROWBAR on the wood and collect the SPIDERWEB. Move to the fountain outside and zoom in on the tree (K). Zoom in on the generator and follow the instructions in your journal. Then pull the lever down. Go back upstairs and enter the door on the right, into the study. Videos you watch may be added to the TV's watch history and influence TV recommendations. Go to the Captain's Bridge and wait until Greez asks you to sit on the right seat. Take the GLASS CUTTER from the top of the stool (O). Use the wire cutters on the link fence. Return to the secret room and use the ROPE to go through the hatch on the floor (S). The Dwarves will grant passage through their tunnels, if the party agrees to help with a Dragon problem. Head back to the trains. Zoom in on the briefcase (D) and use the HAIRPIN to open it (E). Inspect the door (M), which is rusted shut, and go towards the left. If there is nothing to do in your area, the hint will not be used. Open the briefcase (K) with the password 962 and take the REMOTE CONTROL. Inspect the vending machine. Watch this step-by-step Walkthrough Chapter 2 - The Forest- Part 2, which may help and guide you through each and every level part of this game - Through Abandoned, Cheats, Cheat Codes and Guides for the PC Attach the item you found to the pole. Continue march on the platform. Use the top nesting doll on the base (1). The whole duration is 43+ min. Inspect the doghouse (C) and use the TOY KEY on the lock (D). First chapter is … Press a bug that is connected to an empty spot to move it to that spot. Get the correct pattern to diffuse the bomb (I). Exit the asylum and enter the Hidden Object Scene (J). Chapter 2 - Abandon Ship - p. 2 | Act I. Zoom in on the elevator and zoom in on the control panel (S). The Morphing Object is marked with a star. Soundtrack remastered. Move forward to the entryway. Enter the asylum and go upstairs. Use the hammer on the ship in the bottle (1). Use the hammer on the gong. Use the key on the lock (2) and the cheese on the mousetrap (3). Return to the tree (O) and use the HAMMER to hit in the nails (N). Return to the inside of the asylum and go upstairs. Inspect the lock (Q) and rearrange the pieces to connect the top pins to the bottom pin. This door will take you into some sort of a platform located upon a giant tree. Return to the 1st floor and go downstairs into the basement. Watch this step-by-step Walkthrough Chapter 3 Part 2 - which may help and guide you through each and every level part of this game Fri, 31 May 2019 12:05:02 Game Video Walkthroughs 3DS You continue your journey in worlds of Abandoned. Exit the asylum and return to the fountain, to the left. Several optional activities have been unlocked on board, but the only mandatory step is to interact with the map of galaxy. Enter the generator room in the back. Tap to unmute. In the Hidden Object Scenes some of the object names will be written in blue. Chapter 2 - Abandon Ship - p. 2 | Act I Gears of War 3 Guide. Inspect the drawing (P) and the spider (Q). Find the Morphing Object (star) and go into the next room. Arrange the skulls in order from heaviest to lightest, left to right. Hen continue right and the cart will head right. See the screenshot for the final solution. Use all of the LOCK PIECES and the SKELETON HAND on the lock (B). Return to the elevator and press button 1. Return to the 1st floor upstairs and enter the desk Hidden Object Scene (S). Resident Evil 5 HD Walkthrough S-Rank Chapter 2-2: No Damage ... in the same building where the cutscene ending Chapter 2-1 took place. Notice the indentations in the wall between them. For other Chapters see The Last of Us 2 Walkthrough. Zoom in on the pot (P) and take the BONE (Q). Head right past the dragons. Enter the asylum and go to the stairs. Zoom in on the last door on the right (M). Zoom in on the grave (I) and use the HOSE (J) on the faucet. Inspect the message to the left of the door (H). Look through the telescope (W) and find the symbols off to the left. In this mini-game you need to move the ring from the top left to the bottom right following the path (1). Take the CIRCLE (H) and the LOCK PIECE (I). You will receive the SCAPEL. Use the CIRCLE, TRIANGLE, and DIAMOND on the holes (L). Press the 3 dials to line them up and take the LAMP once finished. Exit the factory (east 2 x) then move north, north, east then north to enter the alley beside the apartment building. Abandoned 2 The Forest Walkthrough Cool Math Games - YouTube Then pull the lever down and it should stay down. Solve … Use the GAS PUMP and pump it to fill the container. See the screenshot for the final solution (L). Walkthrough May 17, 2018 Through Abandoned – Chapter 2 Walkthrough Chapter 2 (The Forest): Only one entry choice will be given to you as you start the second chapter. Place the BOAT, FISH and SEAHORSE in the door holes (E). This is …, Chapter 2 (The Forest): Only one entry choice will be given to you as you start the second chapter. It should work now. Return to the previous room inside the asylum. Put the skulls on the scale to figure out which is lighter. Use the knife on the pillow to find the valve (2). Find all of the Hidden Objects and then you will receive the GAS PUMP. Zoom in on the door and use the SPOKE to push the key out of the hole (J). Move to the left and enter the Hidden Object Scene. Videos you watch may be added to the boy in the code from the top pins to the and. To interact with the map to move it into the X-ray ( a ) fill the CONTAINER 2... The SCREWDRIVER ( U ) sharpener ( 2 ) it ( E ) and use rope! 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